Known Radiant list ================== - AARadiant (from Alien Arena project, NetRadiant fork) - CoDRadiant (from Call of Duty project) - DarkRadiant (from The Dark Mod project, for Doom 3 engine based games, GtkRadiant 1.5.0 fork) - Embrace (from Vampire: The Masquerade – Redemption project, part of Nod SDK, QERadiant fork) - ETXRadiant (from ET:XreaL project, DarkRadiant fork) - GtkRadiant (the 1.4/1.6 branch, multiplatform port of QERadiant using GTK gui toolkit instead of MFC one) - GtkRadiant (the 1.5 branch) - HMF2Radiant (from Heavy Metal: FAKK2 project, part of FAKKTools, the binary is named Q3Radiant, and advertises itself as QERadiant in some places) - JK2Radiant (from Jedi Knight II: Jedi Outcast project) - KpQ3Radiant (from KingpinQ3 project, a project to redo Kingpin on XreaL) - KpRadiant (from Kingpin: Life of Crime project, remaining web pages makes strong references to QERadiant) - MacRadiant (GTKRadiant port to Mac OS X) - MoHRadiant (MOHAATools, from Medal of Honnor: Allied Assault project, QERadiant fork) - NetRadiant (community fork of GTKRadiant 1.5, advertised as “A Stabilized Q3 Map Editor” in former icculus' repository with a former website hosted by Alien Trap, now hosted and somewhat maintained by the Xonotic team) - NetRadiant Custom (fork by Garux, hard to merge) - ODRadiant (from OverDose project, there is some GTKRadiant traces in it) - OWRadiant (from OWEngine project, a renamed Qio engine reusing OpenWolf name) - QERadiant (original public radiant based on QE4, QE stands for Quake Ed the in-house editor for Quake¹, QE4 was the in-house Quake 2 level editor) - Q3Radiant (former name for QERadiant, in-house Quake 3 level editor) - QioRadiant (from Qio Engine project) - QtRadiant (the one by Ensiform) - QtRadiant (the one by Radegast) - Radiant (from Doom 3 source tree) - SDRadiant (from Wolfenstein: Enemy Territory project, SD stands for Splash Dammage) - SoFRadiant (from Soldier of Fortune project) - ÜberRadiant (from Star Trek: Elite Force 2 project, Über stands for ÜberGames) - UFORadiant (from UFO:AI project, based on an old DarkRadiant fork) - VolatileRadiant (from Volatile3D II project, XaeroX said it is based on Q3Radiant, also named VolatileLevelDesignSDK) - VRadiant (from Vecxis project, NetRadiant fork) - WolfRadiant (from ET:Legacy project) - XreaLRadiant (from XreaL project) - ZeroRadiant (code name for GTKRadiant 1.6 which is a successor to GTKRadiant 1.4) ______   ¹ Fun stuff, QuakeEd (from which the QE in QERadiant comes from) was running on NeXTSTEP, so everytime you write down the `qer_editorimage` keyword in a shader, it's because of that 20 years old in-house Quake level editor running on NeXTSTEP.